Cinematography - 14/09/2018


Cinematography- the camera and what you see on them. Position, colour, lens, depth of focus, framing & composition, shot sizes, angles and movement. "The discipline of making lighting and camera choices when recording photographic images for the cinema/ television."

Shot Types- a shot is a series of frames, that runs for an uninterrupted period of time. There are eight main shot types:

Extreme Long Shot (XLS)- Shows the location. A wide view of a complete setting, such as a cityscape. Emphasis an expanse of space, isolation. grandeur or spectacle. This shot expresses how dramatic the scene is to the audience and puts into perspective how small the subjects are. Although they are small, you can see their full body and the entire set.


Long Shot (LS)- Closer to subject, stills shows the complete scene. Used to establish a location, giving the audience the idea as to where the action will take place. This shot is closer to the subject but you can still see the background and the whole of the subject. This could show how intense the sceen is as we can see the body language and facal expression.

Medium Long Shot (MLS)- Still gives information of setting, more detail on subject. Body language and their relationship to other characters. This shot is always from the knee up and you get greater detail in their expressions.

Medium Shot (MS)- The character, gestures, expressions and details of physical appearance. Used to link a Long Shot (LS) and Medium Close-Up (MCU). The main focus is around the object and what the object is doing. In this shot you can see from the waist to slightly above the head.

Medium Close-Up (MCU)- Focus of face, typically used for news readers, head and shoulders fir comfortably in frame. Used for conversations between characters and reactions. 

Close-Up (CU)- "Social Triangle", eyes and mouth, shows most emotion, detail of subject, typically the face. The shot stretches from just bellow the chin to the top of the head. The shot is usually intense for the audience as we are now in the characters "personal space".

Big Close-Up (BCU)- Shows all detail, includes from the middle of the forehead to just above the chin. Again, this is extremely intense for the audience as we are closer than what most people would be with the character. We can see all details of the face and barely any background.

Extreme Close-Up (XCU)- Minute details. Allows the viewer to enter the character's intimate space, reveals certain characteristics. Gives a scene of mystery and tension. This shot is normally used to show the greater detail of a characters eye, this way, the characters emotions are a lot more prominent.



Camera Angles

Low- positioned low on the vertical axis, anyway below the eye line, looking up. Sometimes, it is even directly below the subject's feet.


Eye Level- position of the camera is placed roughly 5 to 6 feet from the ground in relation to the height of the subject on the scene.


High- the camera looks down on the subject from a high angle and the point of focus often gets "swallowed up". High-angle shots can make the subject seem vulnerable or power less when applied with the correct mood, setting and effects.


Worm's Eye- a view of an object from below, as though the observer were a worm; the opposite of a bird's eye view.


Canted- a camera angle which is deliberately slanted to one side, sometimes used for dramatic effect to help portray unease, disorientation, frantic or desperate action, intoxication or madness.


Bird's Eye- it is an elevated view of an object from above, with a perspective as though the observer were a bird. Very useful in sports or documentaries.





An 8-Frame Film

(Sorry for the random "Media Fail" message halfway through the video, my editing software was clearly having a bad day).

(Storyboard of our first initial idea). 

(Camera set up for the first XLS at a High View).





Comments

Popular posts from this blog

Sounds

Documentation

Induction